Heldric second patch out now

Heldric 1.0-5224 change log notes

* Fixed issue where AI would stop moving broken in previous update (sorry guys)
* Fixed bug with keyboard/mouse rotation speed not saving in options menu
* Fixed bug where impact sounds prevented heartbeat sound FX/player health hud updates when below 35% health
* Added more impact sounds
* Added more voice sounds for orcs (three different sets)
* Added more voice sounds for trolls
* Added key to toggle zoom mode (default space)
* Added additional attack animations for AI/Player
* Added boost to player run speed depending on weapon held. (none + 2, sword + 1, bow 0)
* Improved animation blending for AI/Player
* Improved response time for player character controls
* Balance – Removed 10k cap from early wave, but reduced bonus coins from 20% to 10%

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I'm a long term gamer who has been playing games since the TRS-80 days. After a few decades of working in Information Technology field, I decided to pursue my passion for games and started making them. Being a solo indie developer can be difficult at times. However, I enjoy wearing many different hats and the challenge.

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