![Cloud Strike](https://www.astralbyte.co.nz/page/wp-content/uploads/2013/06/cloud-strike01.jpg)
One of the problems of working on your own game is that if things are not perfect, then you continue…
![Fire damage sword](https://www.astralbyte.co.nz/page/wp-content/uploads/2013/06/fire-sword.jpg)
Exploring the map to find items is mildly entertaining at best. It is much more fun to hack your way…
![](https://www.astralbyte.co.nz/page/wp-content/uploads/2013/05/pfoom-image.png)
Is that a monster in your ear? It’s been just over a week and no new updates. But fear not,…
![Detail view of quest](https://www.astralbyte.co.nz/page/wp-content/uploads/2013/05/quest-popout03.jpg)
When a game has a good user interface, you might not even notice it. The converse however, is not true. …
![Using the inventory system](https://www.astralbyte.co.nz/page/wp-content/uploads/2013/05/ui-character-moveitems.jpg)
With the basic quests and player damage finished, I thought it best to add some character to the game. And…
![Quest Complete Dialog](https://www.astralbyte.co.nz/page/wp-content/uploads/2013/05/quest-complete01.jpg)
Sooner or later every player will have to face it… death. But before I can kill off the player without…
![](https://www.astralbyte.co.nz/page/wp-content/uploads/2013/05/details02.jpg)
Adding details to a game can take it from a boring repetitive place, to a vibrant exciting world to explore….
So today I added a basic quest system. It allows for the typical require X number of item Y. I…
![Nara waving](https://www.astralbyte.co.nz/page/wp-content/uploads/2013/04/nara01.jpg)
I’d like to share some early development shots of an upcoming game from Astral Byte. Details are will come at…
![](https://www.astralbyte.co.nz/page/wp-content/uploads/2013/04/astralbyte-icon-100x100.png)
I’d like to welcome everyone to our new indie game development website. Here you can follow the development progress of…