New alpha build updates
New fletcher building and objectives screen

We would like to welcome all of our new fans! This has been a very busy week for Heldric. We have added a lot of new features and content to the game. Additionally we have had a great response from the community. Thanks for your interest and support! Our alpha testing is proceeding well with the latest build 5026. Here are some highlights of the past week:

Additional information on upgrade screen

Additional information on upgrade screen

New Features

  • Map objectives
    • Each map now supports any number of objectives. Once all completed you are victorious. These can be any number of items such as population count, coins or survive for a number of waves.
  • Healing upgrades
    • Some structures can now be upgraded to provide area healing to near by ally units.
  • Villager weapons
    • Blacksmith building can now unlock weapons for villagers to use. Each upgrade level unlocks a new weapon type. These are then randomly given to villagers.
  • Death penalty
    • When villagers die you lose coins, so you’ll want to keep them alive.
New fletcher building and objectives screen

New fletcher building and objectives screen

 New Structure

  • Fletcher
    • Unlocks arrow production and use of bow for the player. It can be upgraded to produce more arrows in between attack waves

And of course there were a ton of bug fixes and other changes made as well.

You can help show your interest and support of this game by voting/favourite us on IndieDB.  And be sure and stop by our forums and leave your feedback or chat with others about the game.


I'm a long term gamer who has been playing games since the TRS-80 days. After a few decades of working in Information Technology field, I decided to pursue my passion for games and started making them. Being a solo indie developer can be difficult at times. However, I enjoy wearing many different hats and the challenge.

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